Wow, I actually couldn’t write JavaScript, what I wrote smelled…

Alright, I’m not really a JavaScript developer, but do they even exists? I think there probably are a few JavaScript developers in this world, but most of the developers that I know of are developing for the Web. Developing for the Web in it’s widest sense. Most of the time there’s a server technology like ASP.NET, ASP.NET MVC, PHP or something else. A lot of times people actually feel like they are a WHATEVER-SERVER-TECHNOLOGY developer. I felt the same.

But lately the client-side technologies become more and more important. Yes most web developers know a little bit of HTML, and if we’re lucky there’s some knowledge on CSS as well. Yeah we also write JavaScript. uh actually we write jQuery script. Yes we are lucky to have a library like jQuery, but in the end most of don’t know much about JavaScript at all. Yeah we write functions, sometimes. But that’s about it, we don’t write, maintainable, easy to read JavaScript code. Our JavaScript smells.

And if we want to make use of the full HTML5 stack either for web or for example in a Windows 8 Metro application, our code needs to be maintainable. I can assure you, it’s not going to be 10 lines of JavaScript for a JavaScript Metro application.

To == or to ===?

I know C# so I’m using the double equals to check if left and right are equal. WRONG! I really need to admit I didn’t know I was wrong until a few months ago. So chances are some of you, my readers, don’t know it either. To quote Douglas Crockford’s book on JavaScript:

JavaScript has two sets of equality operators: === and !==, and their evil twins == and !=. The good ones work the way you would expect. If the two operands are of the same type and have the same value, then === produces true and !== produces false. The evil twins do the right thing when the operands are of the same type, but if they are of different types, they attempt to coerce the values. the rules by which they do that are complicated and unmemorable.

So from now on I will be using triple-equals instead of double-equals.

Of course there’s a lot more in The Good Parts book, I can recommend you buying it.

Object Oriented Programming uh Closures

Most of the JavaScript code I write are just functions, and functions might call other functions, some anonymous some named. The end result is either a large amount of functions, are just a couple of functions with more than 100 lines of code.

Is this maintainable? Hell no!

So why don’t I write code in JavaScript like I do in C#? Uh is that possible at all? I recall everybody telling me JavaScript is not an object oriented language. I still have to agree JavaScript doesn’t have all of the object oriented language characteristics to call  it a fully object oriented language. But still.

JavaScript objects can be created in different ways, but you’ll have to know a little bit more about some of the JavaScript language features to be able to get things working like you expect.

Some things were completely new to me like Closures: JavaScript Closures for Dummies

Take some time to get to know the above JavaScript features.

With the above concepts you can learn a little bit about JavaScript patterns, which help you when you want to write your own JavaScript library.

Really interesting articles that can help, but if you need more, you should definitely take a look at the pluralsight course for Structuring JavaScript Code.

PS. Don’t feel hurt, there are exceptions to what I write here. Actually if there weren’t good JavaScript devs out there the rest of the world, like me, couldn’t learn from their expertise.

How to cancel (overwrite) a successful Marketplace update submission?

It was a day after I submitted an update to one of my apps to the marketplace where I found out about a bug. This was a functional bug which didn’t affect Marketplace testing. I already knew that I couldn’t cancel a running submission, so I already learned the Hard Way to never Auto Publish, but do a Manual Publish after successful testing.

Tip: Do a Manual Publish after successful testing. This makes sure you are in control!

Alright, what happened to me recently is that I made a small code change that causes problems a Background Task for about 50% of the time. I didn’t find this during initial testing. A small case of using the less than sign instead of the greater than sign. I found out about this bug after I submitted the app to the marketplace. So I waited until the submission was successful (or failed).

The Marketplace team successfully tested my application and I was in control (see tip). What can I do?

  • Publish the application:  I obviously don’t want this, there’s a bug in the app.
  • Edit catalog details: Doesn’t help me either.
  • Edit product details: That should help…

So I went for “Edit product details”, but sadly that didn’t work, because it helped me to Step 2 and not Step 1 where I could upload a new Application Package.

Alright, time for some hacking I would say. It might be risky, so use it at your own risk.

1. Start with the Edit catalog details url, copy the applicationId and the parentApplicationInstanceId.

2. Replace the applicationId and the parentApplicationInstanceId in the following url.

https://windowsphone.create.msdn.com/AppSubmission#/PageUpload&mode=Update&applicationId=00000000-0000-0000-0000-000000000000&parentApplicationInstanceId=00000000-0000-0000-0000-000000000000

3. Then follow that link. But do nothing else.

4. Go back to the original page where the “Edit product details” didn’t go to step 1, but to step 2. In my situation it did suddenly go to step 1 and I was able to upload a new Application Package.

I’m now waiting again for the Marketplace testing. I hope this will help some people who have a similar problem.